🌟🌮 Welcome to another awesome episode of TACOS! 🌮🌟 🎙️ In this episode, we have a very special guest – Burhanuddin Rashid! 👨💻Burhanuddin Rashid, is a Google Developer Expert in Flutter and Dart, prolific Medium author …
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In this talk, I shared about the latest Flutter 3.0 release at Google I/O 2022.Here is the highlight of the talk. Flutter 3.0 Dart 2.17 And in the Q&A section. I shared How to become a …
Building the same components from scratch for your Android projects time after time just doesn’t make sense. This is why libraries are really powerful — Building an android library is easy, but building one that keeps …
In this session, we will learn to tackle complex UIs and how to define their declarative structure easily in code and we will also explore the variety of widgets available in Flutter and how to effectively …
The more features your Flutter app has, the harder it becomes to test it manually. Automated tests ensure that your app performs correctly before you publish it. Writing these tests for your Flutter app can help …
If you are struggling to write tests for legacy codebase in a flutter then yesterday I talked about “Testing in Flutter” for legacy codebase at Mobile Z-days. The more features your flutter app has, the harder …
#DevSangamam The word Sangamam means confluence in Tamil. Building on this, DevSangamam is a conference, catering to the Developer community of Tamil Nadu & India. “Sangamam” expresses the essence of the conference and gives the regional …
Do you want to enhance your skills? Have you always wondered how developers manage to build/maintain many popular open-source libraries while still doing their regular day job? Have you always had the feeling that you would …
A collection of libraries that help you design robust, testable, and maintainable apps. Start with classes for managing your UI component lifecycle and handling data persistence.
In this talk, we will explore how Android developers can apply their existing Android knowledge to build mobile apps with Flutter. We are going to explore how to equivalent design Activity UI, LinearLayout, FrameLayout, Gestures and …
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